Difference between revisions of "Microphone Feedback"

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Proper Gain Staging is essential to avoiding feedback. Please take 2 minutes to review this short video. Although this is based on the Classic and Model I, the principles are generally applicable.
 
 
 
 
 
== Gain Staging ==
 
== Gain Staging ==
Take two minutes to watch this video by clicking on the picture.
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Take two minutes to watch this video by clicking on the picture below.
  
If you are using an {{Classic}} or {{Model I}} follow the instructions exactly as Steve says. For other L1 models, the principles are still applicable.  
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* If you are using an {{Classic}} or {{Model I}} follow the instructions exactly as shown in the video.
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* If you are using the {{T1}}, the principles are the same as shown on the video: simply substitute the trim on the T1 for the trim on the Classic or Model I. {{T1 icon}}
  
 
{{Get Plugged In Microphone}}
 
{{Get Plugged In Microphone}}
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=== Techniques specific to the {{L1 family}} ===
 
=== Techniques specific to the {{L1 family}} ===
 
* All players should be playing / singing through the {{L1}} closest to them.
 
* All players should be playing / singing through the {{L1}} closest to them.
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* If you are using a {{T1}} it is often possible to use the parametric EQ section to notch the frequency that is causing feedback.
  
  
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<references/>
 
 
 
[[category:Feedback]]
 
[[category:Feedback]]
 
[[category:Performance]]
 
[[category:Performance]]
 
[[category:Reference]]
 
[[category:Reference]]

Revision as of 12:45, 4 January 2009

Gain Staging

Take two minutes to watch this video by clicking on the picture below.

  • If you are using an L1 Classic or L1 Model I follow the instructions exactly as shown in the video.
  • If you are using the T1 ToneMatch Audio Engine, the principles are the same as shown on the video: simply substitute the trim on the T1 for the trim on the Classic or Model I.

Gain setup for a vocal microphone

Techniques For Reducing Feedback

  • If you are using vocal effects like reverb, chorus or delay, turn them off until you can get sufficient gain before feedback to get performance level volume. Then add the effects back into the signal chain (one at a time) so you can be aware of the individual impacts that each effect is having on feedback.
  • Get close to the microphone when you want to be loud. No other technique has a big an impact on feedback. Each halving of distance is approximately another 6 dB of gain before feedback. This relationship in physics is known as the Inverse Square Law. This means that the difference between working a microphone at 2 inches, and 1/4 inch is 18 dB, which is more than twice as loud. While good mic technique often involves "working" the microphone at different distances, singers must be mindful of the fact that small changes in distance from the mouth result in very dramatic changes in sound level.

Charlie Ferrin at Bose: Nov. 9, 2007

  • Use a directional microphone. Hypercardioid is better than cardioid, which is better than omnidirectional. All sound waves impinging on the microphone from a direction other than the intended signal is "noise" and will lower the threshold of feedback.
  • Use as few open microphones as possible. When a microphone is not in use, if possible, turn it off.
  • When stand mounting a directional microphone, tilt the microphone up ten or twenty degrees off the horizon so that it is less sensitive to direct sound from the speakers.

MicGoodBad.gif

  • Use the high-frequency tone control for the microphone channel carefully. Feedback could occur when this is set too high.
  • Wherever possible, acoustic instruments should use pickups instead of microphones. Pickup systems provide much higher gain before feedback than microphones.

Techniques specific to the L1 family of products

  • All players should be playing / singing through the L1 closest to them.
  • If you are using a T1 ToneMatch Audio Engine it is often possible to use the parametric EQ section to notch the frequency that is causing feedback.


Other Resources